//---------------------------------------------------------------------------------
#ifndef __CSPRITE_H__
#define __CSPRITE_H__
//---------------------------------------------------------------------------------
#define SPRITE_WIDTH 	32
#define SPRITE_HEIGHT	32
//---------------------------------------------------------------------------------
#include <QPainter>
//---------------------------------------------------------------------------------
class CSprite {
	public:
		virtual ~CSprite(void) {}
		virtual void draw(QPainter* painter, int x, int y, int step) = 0;
};
//---------------------------------------------------------------------------------
#endif //__CSPRITE_H__
//---------------------------------------------------------------------------------